As a creative writing teacher, I sometimes struggle to get concepts across to my students. That’s why I created the Amazing Story Spiral, a visual tool to help students plot stories from character rather than event. (You can read about the Amazing Story Spiral in a previous blog post here: http://writinginthedarktw.blogspot.com/2014/10/the-amazing-story-spiral.html)
Since then I’ve developed three more visual tools for fiction writers (I created all three when I was supposed to be reading student stories – avoidance is sometimes a writer’s best friend!). I’ve drawn pictures of these three tools and while I’m no artist (as you’re about to see), hopefully they’re good enough to get the idea across,
THE NO-PROBLEM STORY PROBLEM WHEEL
One of the most common problems my creative writing students have is difficulty keeping their stories focused on a specific story problem – a central conflict around which the entire action of the story revolves. A huge part of this difficulty is being unclear on how their characters are connected to the story problem. I created the Story Problem Wheel to help writers make sure that all their characters are connected to the story problem in ways big or small, and therefore serve a specific, vital function in the story.
This technique is simple enough. You write the name of each character on one of the spokes, and then you write an explanation of how that character is connected to the story problem. This technique can also be used as a plotting aid, for once you know how the characters are connected to the story problem, you can design scenes to show their connections.
For example, let’s say the main story problem is that Sally and Bob are separated, and Sally wants to get back together. One of the characters is Sally’s friend Joan. Joan’s connection to the problem is two-fold: she wants to support her friend, but she’s secretly in love with Bob, although she’s never expressed her feelings to him. Now we know that Joan’s role in the story: she will serve as an advisor to Sally while at the same time trying to convince her to divorce Bob for her own benefit. We’ve strongly connected Joan to the story, her role is integral, and we know what role she’ll play in the plot.
THE INCREDIBLE VIVID FICTION CHART
The more vivid fiction is, the more effective it is. Most writers, raised on a steady diet of movies and TV shows, usually only evoke the senses of sight and sound. But we experience reality on so many more levels, and writers need to be able to create the illusion of reality in their fiction by reflecting this richness of experience in their work. I created the Astounding Vivid Fiction Chart to give writers a framework to help make their fiction more vivid. Elements of experience are listed down the left side of the chart: dialogue, thoughts, emotions, sight, smell, taste, touch, hearing, memory connections, and imaginative connections. These last two might need some explanation. Memory connections are associations characters make when something in the present reminds them of something from their past. Imaginative connections are associations a character makes with his or her imaginative, like seeing a spindly, leafless tree in a graveyard and thinking it looks like a skeletal hand emerging from the ground.
The vertical sections of the chart represent units of a story – a scene, a paragraph, even a sentence, whichever you choose. As you’re working on a story unit, you can chart the experience details you use by putting a dot, an X, or a checkmark in the appropriate box. You don’t need to use all the different types of details every time. The chart can help remind you to make your fiction more vivid as you write it, but you can also use it to go over parts of a story you’ve already finished and chart how vivid those parts are. If you see you aren’t using enough variety of details or that you’ve fallen into a rut in terms of the details you use and you need to change things up, the chart can give you guidance for revision.
THE ASTOUNDING SCENE DIAMOND
Another difficulty students often have is considering the emotional aspects of their scenes as well as the action aspects of their scenes. In fact, they often neglect the emotional aspect altogether. This visual is designed to help writers think of the action level of their story along with the emotional aspect, with the story goal/throughline running through the middle of the chart. Action obstacles are on one side of the throughline, emotional obstacles on the other side. Each scene has both a physical and an emotional obstacle, and each scene has a reaction to the character’s dealing with those obstacles. The action and emotional qualities can be different aspects of the same obstacle. For example, a character wants to confront a rival at work. The confrontation is action. The anger the character feels during the conformation is emotional. The confrontation turns violent, and the rival punches the character. The character decides not to continue the fight and leaves. That’s action. The character also feels anger, shame, and self-loathing for retreating. In each scene, the character deals with both the action and emotional obstacles, reacts to them, then moves on to the next scene. The end of the story the climax has both an action aspect as well as an emotional aspect. The value of this chart is that it continually reminds writers to tend to the emotional level of their stories, making their fiction far richer in the process.
Give these three tools a try and see what they can do for you – and if you’re a teacher, feel free to steal them for your classes, and see what they can do for your students. Let me know how they work for you, and especially let me know if you find ways to improve them. After all, we’re all in this together, right?
Friday, November 27, 2015
Saturday, November 7, 2015
To Market, To Market
When you’re a writer, marketing your books is a
necessary evil. (And I’m a horror writer, so I know evil!) There are hundreds,
maybe thousands, of people out there who are only too happy to share their
advice on marketing fiction. Some of these people are relative newcomers who
are still trying to figure out the whole marketing thing themselves, while
others are seasoned professionals with years of experience who offer
tried-and-true techniques. But regardless of where all these people are coming
from, their advice has one thing in common: it deals with marketing a book after it’s finished. I’d like to suggest
that the most important marketing happens before
a book is written.
First, let me tell you a story. Several years ago I
was on a panel at a science fiction convention. The panel dealt with the
business of writing and the panelists were a mix of experienced and
up-and-coming writers. The moderator began by saying that if you’re going to
write, you must treat it like a business, and the other panelists echoed this
sentiment in turn. But when it was my time to add my two cents, I said that
writing is a creative act, and therefore has an artistic purpose at its core.
If writers’ sole purpose was to make money, we’d become doctors or lawyers. I
said it’s up to writers to decide what their goals for their writing are, and
they can write for pleasure, as a hobby, as a second vocation, or as their
primary vocation, but whatever they do, writing is ultimately a creative act,
not simply a business proposition. The other panelists then back-tracked a bit
and agreed that yes, the artistic aspect was the foundation of a writing
career, and the panel went on from there.
My point wasn’t to try to shut down the other panelists.
I wanted people to realize something essential about writing: only an idiot
goes into the arts with the sole purpose
of making money. You’re trying to sell a product – a book, a painting, a song,
a performance – that most people aren’t interested in. People who love the arts
forget that the arts have a very small audience when compared to the total
population. We’re selling a product with limited appeal, trying to sell it to a
small customer base, and we’re competing with all the other artists who are
trying to sell similar products to the same customers. From a business
perspective, this is a recipe for disaster.
The first thing writers need to realize when it comes
to marketing is this:
1. We’re
creating a product with limited appeal, we’re creating it for a small audience,
and we’re competing with each other to capture this audience’s attention.
It’s important to understand this reality from the
start. If you want to sell something, you need to understand exactly what it is
that you’re selling, and exactly who you’re trying to sell it to.
The second thing writers need to realize:
2. You
must decide whether to write what you
want or what they want.
Do you write what you want (an artistic choice) or do
you write what you think will sell (an economic choice)? If you make the
artistic choice, you will be more fulfilled creatively, but you’ll create a product
that may appeal to an even smaller section of the book-reading audience. For
example, horror fiction has a limited appeal, otherwise the bestseller lists
would be filled with horror novels. If you write horror, your audience will be
horror fiction readers, a small group compared to all the readers out there. If
you write a subset of horror – extreme horror, literary horror – your audience
will be even smaller. A few weeks ago on his Facebook page, author and editor
Darrell Schweitzer said that authors of genres with limited appeal should
realize that they are basically selling books to each other, and what’s wrong
with that? I immediately thought of literary fiction, much of it coming out from
small-press publishers with low press runs. Who reads those books? Mostly other
lit-fic authors.
So if you write what you want, there’s an excellent
chance that you’ll have a small audience to sell to, and that no matter what
you do, you won’t be able to enlarge this audience in any meaningful way. My
mother didn’t read much, but when she did, she liked to read romance novels
about nurses. My dad likes to read hard SF and military fiction. Nothing could’ve
gotten them to change their reading tastes, not even having a son who writes in
other genres.
There’s nothing wrong with having a small audience who
appreciates your work, but I think it’s important to recognize this so that your
marketing expectations are realistic. (In other words, you’re not going to get
rich.)
If you’re lucky to love a genre that’s popular, like
Romance (over half the novels published in the USA are Romance), then you can
write what you want and have a much better chance at selling your work because
there’s already a large readership out there.
If you write what they
want, then you need to write in a genre that has a large audience, such as
Romance or Thrillers (or weird porn self-published on Amazon). The pros of this
choice are obvious. Your book will have a stronger built-in appeal for a larger
audience. The cons are that since there are more readers (and thus more money to
chase), you’ll have more competition – and worst of all, you may hate what you’re
writing because you’re writing it for business reasons, not artistic ones.
But whatever choice you make, write for yourself or
write to please an audience . . .
3. Write
the absolute best book you can every time (and never stop trying to write
better).
In other words, create the highest quality product
possible for you to sell. Why would anyone want to buy a poor-quality product
even if they generally like that kind of product? Why would I buy shitty
lemonade when I can buy delicious lemonade? You want to sell something? It
better be damn good. More than that, it better be competitive.
High quality can mean different things for different readers,
of course. Some readers prize literary style and characterization more than
plot, and vice versa. Some prefer fast-paced stories, some more leisurely paced
stories. But while there’s no one-size-fits all definition of high quality when
it comes to fiction, you need to decide what it means to you – and more
importantly, your audience – and strive for that standard.
4. You
need to create an attractive product.
This goes for traditionally published writers as well
as self-published ones – although the self-pubbers obviously have to work a lot
harder at this aspect since they’re going it alone. Intriguing book title, interesting
synopsis, cover art, layout, solid editing, production value . . . Traditional
publishers partner with writers to create an attractive product and then share
in the profits from sales of that product. Self-pubbers need to hire professionals
who can provide these services. Whichever road you choose, at the end of it,
you better have a goddamn good-looking book – outside and inside – if you want to attract readers.
Bottom line: Focus on why you write, how you
write, and to whom you’re writing,
and when it comes time to market your fiction, you’ll be that much ahead of the
game.
Earlier, I mentioned there are lots of resources
available to give you advice on how to market your book after it’s written. Here
are three excellent book marketing resources I recommend:
- Guerilla Marketing for Writers by Jay Conrad Levinson and Rick Frishman.
- No Nonsense, No Gimmick Guide to Marketing Your Book, by Eric Beebe.
- Author’s Guide to Marketing with Teeth, by Michael Knost.
DEPARTMENT OF SHAMELESS SELF-PROMOTION
My novel Eat the
Night will be available from DarkFuse Publications in January. It should be
available for preorder soon.
I’m the featured writer in the latest issue of LampLight magazine. There’s a new
interview with me in it, along with a new story called “Tresspasser.” http://www.amazon.com/LampLight-4-Issue-Tim-Waggoner-ebook/dp/B015YTJV56/ref=sr_1_1?ie=UTF8&qid=1446933729&sr=8-1&keywords=tim+waggoner&pebp=1446933745367&perid=1R6X6K7YKZD8GNT555QD
The audio version of my surreal zombie
novel The Way of All Flesh is now
available on audio: http://www.amazon.com/The-Way-of-All-Flesh/dp/B0141KWYZ8/ref=sr_1_3?ie=UTF8&qid=1446933777&sr=8-3&keywords=tim+waggoner&pebp=1446933798718&perid=03ZDK64BTPKQ2JGXPCPE
I have a story in the debut issue of Dreadful Geographic. http://www.amazon.com/Dreadful-Geographic-Issue-Kerry-Prior-ebook/dp/B014QDIWXS/ref=sr_1_2?ie=UTF8&qid=1446933777&sr=8-2&keywords=tim+waggoner&pebp=1446933994310&perid=03ZDK64BTPKQ2JGXPCPE
My article on writing
with emotional impact, “Once More, With Feeling,” appears in Writers on Writing, Vol. 1. http://www.amazon.com/Writers-Writing-Vol-1-Authors-Guide-ebook/dp/B013NC7Z0Y/ref=sr_1_4?ie=UTF8&qid=1446933777&sr=8-4&keywords=tim+waggoner&pebp=1446934040580&perid=03ZDK64BTPKQ2JGXPCPEFriday, July 31, 2015
Decreasing the Learning Curve
When it comes to teaching fiction
writing, one of the most hotly debated questions is whether the subject can be
taught at all. So much of it is inborn – a feel for language, a sense of
narrative – and just as much, if not more, is developed through an individual’s
reading. The more a person reads, and the more widely he or she reads, the more
that person grows as a writer. And of course you have to write – a lot. So what role can a teacher play,
beyond giving encouragement, pointing out mechanical errors, and passing along
a few tips and tricks? Well, there’s one very important thing that teachers –
and for that matter, editors – can do: we can decrease your learning curve.
Over the course of our careers, we see so many manuscripts from beginners that
we eventually become experts in What Not to Do if you want to get your story
published. (Or, if you’re a self-publisher, What Not to Do if you want your
stories to compete with all the others out there that readers have to choose
from.) So – based on close to thirty years of teaching and writing – here’s my
list of the most common mistakes that beginning writers make.
And as always you can find out more about all my novels and short story collections at my website: www.timwaggoner.com
1. Starting Too Early
I can take a student story, flip to the third
page (sometimes the fourth), place my finger on the paper two-thirds of the way
down, and find what should be the beginning line or situation. I don’t need to
read the story to do this, and I’m right nearly every time. I’m not certain why
beginners do this time and again, but I have some theories. One problem (which
as you’ll see affects other items on my list) is that the vast majority of
stories people experience in their lives are presented in visual media – TV shows,
films, cartoons, etc. These media can immediately set a scene because they can
present a lot of information simultaneously: shape, color, sound, movement. But
prose writers can present information only one word at a time. I think
beginning writers struggle with how to present the same amount of information
visual media do in precisely the same way they do, which is impossible.
Beginners spend paragraphs setting the scene, giving weather reports, detailing
characters’ appearances and fashion choices, info-dumping exposition, and all
the while NOTHING IS HAPPENING. The visual equivalent would be watching a film
where one small bit of visual information appears on the screen, followed by
another bit, and yet another, and so on, as the full picture slowly pieces
itself together. After ten minutes, the picture is fully formed at last, and
only then does the story actually start.
2. The Central Conflict Takes Too Long to
Appear
This problem is similar to the first, and
it can be caused by the same reasons. And sometimes beginners’ stories have an
ill-defined conflict or no conflict at all. In novels, the central conflict
might not appear until several chapters into the book. In general, the central
conflict should appear, even if only in terms of mood or suggestion, in the very
first sentence. This morning, I listened to a short story in audio form about
the interrogation of a man who authorities believe has knowledge about a
devastating new weapon that will be unleashed on the world within days. The man
resists all attempts to get information from him, though, including torture,
without ever speaking a word. A third of the story passed as a bunch of
exposition was presented, and only then did we get to the first interrogation
scene. The story would’ve been far better if it began with the interrogation in
progress and the author then dropped in exposition in bits and pieces as the
story progressed. The central conflict of the story is between the
interrogators and the suspect. That conflict should’ve appeared immediately in
the story instead of being saved for the last third.
3. Only Sight and Hearing are Used
When it comes to description, beginners primarily
use only two of our five senses – sight and hearing. I suspect there are two
reasons for this. One is that these are the two senses we rely on the most,
since they’re the only senses we have that allow us to gather information from
a distance. The other reason is that our media present stories using only
visual and auditory information, and as I stated earlier, we’re all strongly
influenced by these media, much more so than prose. The important thing to
remember about the other senses – smell, taste, and touch – is that because our
body has to be in contact with what we’re sensing for them to operate, they’re
far more intimate senses that sight
and sound. And because of this, they have far more impact on humans. A person
may not appreciate seeing a picture of dog poop, but they’ll have a much
stronger reaction if someone holds it under their nose. Don’t forget to evoke all the senses in your story. You don’t
have to try and cram them into every sentence or even every paragraph; just don’t
neglect them, and don’t forget the power they have.
4. The Point of View Isn’t Immersive
Beginners often write stories the same way
that they watch movies – as if they’re a passive audience member observing from
a distance. They should write with an immersive point of view (whether first
person or third), imagining that they’re inside a single character’s head (at
least for each scene), thinking, feeling, and experiencing the same things the
character is. In this sense, writing fiction is like acting. The writer portrays
the character and then tries to recreate on the page what it’s like to be the
character. This immersive point of view is one of the great strengths written
fiction has over other media. It allows readers to get into someone else’s head
and imagine being that person. Maybe we’ll invent technology one day that
allows the same experience with films and games, but for right now, only
fiction has this capacity. It’s one of the reasons people choose to read
fiction instead of watch it, and you should take advantage of that. In my
fiction writing classes, I’ll put YouTube up on the display screen and show the
class a scene from one of the Bourne movies. We are observers watching Matt
Damon fight bad guys. Then I show them the official music video for Biting Elbows’
“Bad Motherfucker”: https://www.youtube.com/watch?v=Rgox84KE7iY
In this video, we view the action from the point of view of a spy, just as if
we are that person. Sure, only sight and sound are evoked in the video, but it
gets the point across about how writers need to imagine the scenes they write,
not as passive viewers but as active participants living them. I always remind
students to consider what thoughts are going through the spy’s head, what
emotions is he feeling, what sort of pain does he experience from injuries
sustained during the battle, how does his body react to all this exertion, etc.
5. No Emotional Core
Stories need to be about more than “This
happened and then this happened.” Unfortunately, beginners – probably because
they’re still learning the basics of constructing scenes – almost never have an
emotional core to their stories. Successful stories need to move readers
emotionally, and they do so by focusing on their characters’ needs, desires,
motivations, and reactions during – and preceding – the events of the story. The
emotional core of Jaws (both the book
and the movie) is Sheriff Brody. He’s sworn to serve and protect the citizens
of Amity, but he faces an enemy hidden in the waters offshore, an enemy he can’t
simply walk up to and arrest. He’s not a native New Englander. He’s come to
town from New York City. He knows nothing about the sea, nothing about boating
and fishing. He’s not prepared in any way shape or form to go after a killer shark.
To make matters worse, his town depends on summer tourist money for its
survival. If he closes the beaches, the town will lose important income, to the
point where the town itself might die. How the hell does Brody protect the
people of his town when, whatever choice he makes, it may well end up hurting
them? The movie may be called Jaws,
but the story isn’t about the shark. It’s about the man who has to deal with the shark. He’s the uncertain knight who
has to face a very real dragon. So think about your characters, about what they
want in your story, about what emotional needs they’re trying to fulfill, and
make sure that this fulfillment (or failure to reach fulfillment) is really
what your story is about.
6. The Story is a Copy of a Copy of a Copy
of Another Story
We spend so much of our lives immersed in
entertainment that the experience beginners draw on to create their fiction is
all too often second, third, or even fourth-hand experience. Instead of using
their own lives and experiences as inspiration for their stories, they write
the same kind of mysteries, romances, science fiction, horror, etc. they’ve read
– or more likely seen on TV or on film. They’re writing stories about other
stories. I tell students that if you’ve ever read or watched a story similar to
yours, don’t write it. Strive to write something original or at least find a
way to put an original spin on it. In Back
to the Future, Marty McFly travels back in time and accidentally prevents
his parents meeting, thereby endangering his own existence. That idea was old
back in the eighties when the film was made. The writers gave the idea a spin
when they focused on teenage Marty developing a relationship with his parents,
learning about what they were like at his age, and learning to accept them for
their faults, and help them meet – for their own sake as much as his. The
writers focused not on the time travel aspect of the story, but on the theme of
family and how that connection can transcend time. (And they also added a
wonderful emotional core to the story by doing this.) Last week, my wife and I
were returning home from attending the Scares That Care convention in Virginia.
We got lost at one point, and we pulled off the highway and into a Pizza Hut
parking lot to check directions. The restaurant was closed, and a man
approached the car. At first I thought he might be an employee checking to see
what we were up to, but it turned out he just wanted to ask for money. My wife
and I left, and that was the end of it. If I wanted to use this as the basis
for a story, I would not make the man a serial killer. Too obvious. I would not
make the man a hungry vampire looking for food. Too cliché. I would not make
him a threat of any sort. That’s exactly what most readers would expect.
Instead, I’d try to come up with something no one would expect. The man is a
friend who’s supposed to living in another country, but who suddenly appears
here. The man is an old boyfriend of the wife who she hasn’t seen in decades.
The man is an older version of the husband who’s somehow appeared in the
present. I could go on, but my point is not only to draw on real experience
(which I did) but then to keep pushing your ideas until they’re no longer run
of the mill but become something interesting, something that only you can write.
7. Expository Lumps
This is one of the most common problems
beginners have. I sure did. Expository lumps are large blocks of explanatory text
provided by the author or delivered through character dialogue. I learned to
avoid these when an editor gave me feedback on a story early in my career,
retyping (back in those pre-Word, pre-email days) an entire paragraph of
exposition from my story to show me what I was doing wrong. “You’ve got a lot
of similar paragraphs in your story,” the editor wrote. I made a fresh printout
of the story, grabbed a red pen, blocked out the paragraph the editor highlighted,
and then went through the manuscript and blocked out at least a half dozen
paragraphs like it. That editor’s comment was one of the most useful pieces of feedback
I’ve ever received, and it improved my writing tremendously. I tell students
who have problems with expository lumps to write their first drafts without any
background information included. Absolutely none. Then I tell them to go back
through the draft and add in only the most minimal amount of background information,
only what is necessary for readers to understand the story, and only add it in
a few sentences at a time, in different places, and in different ways (a bit of
dialogue, a piece of description, short authorial narration, etc.). In longer
work like a novel, you can get away with chunks of exposition because readers
are prepared for a longer reading experience and the chunks seem smaller in
proportion to the rest of the book. But even then you should be as restrained
as possible with exposition.
8. Saving the Best for Last
Beginning writers often save what they believe
is their best idea for the end of the story. This usually means the end is the
only interesting part of the tale. Why would anyone read the rest of it? I tell
students to start with what they think is their best idea and keep writing,
making the story even better as they go. This is also a great way to avoid
writing clichéd stories. An example I always give students is Clive Barker’s
story “The Body Politic.” One of the clichéd story ideas in horror is the
severed hand that has a life of its own and is out for revenge. These stories
end with the hand crawling toward someone, ready to choke them. The idea of the
severed hand is saved for the end. Barker begins his story with the premise
that hands possess lives and desires of their own. All hands. They’re sick of being slaves to us and are waiting for a
messiah to come and lead a revolution against what they call “the tyranny of
the body.” Barker starts with his best idea and develops it from there. In
class, I sometimes have students take the ending of their first story and use
it as the beginning for a brand-new story. It’s a great exercise for teaching
them the power of starting with a great idea/image and continuing on from that
point.
9. Having a Character Die at the End
I can’t tell you how many beginners’
stories I’ve read that end with the main character dying (or worse, narrating
the story in first person even though he or she is dead). Beginners think that
killing a character at the end of their story will have a strong emotional
impact on readers, but it never does. That technique might work in a novel,
where readers have had time to get to know a character, but in a short story? Readers
have so little time to emotionally attach to a character that his or death is
almost meaningless. Besides, death is an easy way out for fictional characters.
If you keep them alive, you can make them suffer more!
10. You Really Want to Write a Script
Students often tell me the reason they
write short fiction is because they really want to write screenplays, and they
figure stories are easier. If you want to write a script, write a script.
Otherwise, write a goddamned story. Both forms are hard as hell to master. Neither
is easier than the other.
Hopefully, some of the advice I’ve given
will decrease your learning curve, at least a little. And if you read all this
and thought, “Well, hell, I already know this stuff,” then feel free to pass
the information along to someone you think might be able to use it. Better yet,
steal the advice and pretend it’s yours the next time you mentor another writer
or teach a class. Because the more we all share what we’ve learned about
writing, the more we all grow, and the better writers we all become.
DEPARTMENT OF SHAMELESS SELF-PROMOTION
The audiobook version of my zombie novel The Way of All Flesh will soon be released
from Audio Realms: http://www.audiorealms.com/cgi-bin/commerce.cgi?preadd=action&key=WAYOFALLFLESH-DL
My novel Dream Stalkers, the sequel to Night
Terrors – about an agent who polices living nightmares with her psychotic
clown partner – is still available: http://www.amazon.com/Dream-Stalkers-Night-Terrors-Shadow/dp/0857663720/ref=sr_1_1?ie=UTF8&qid=1438368161&sr=8-1&keywords=tim+waggoner
An ebook edition of my first short story
collection All Too Surreal is now available:
http://www.amazon.com/All-Too-Surreal-Tim-Waggoner-ebook/dp/B00UCGXOXM/ref=sr_1_1_twi_2_kin?ie=UTF8&qid=1438368410&sr=8-1&keywords=tim+waggoner+all+too+surreal
My story “Blood and Bone” appears in the shapeshifter
anthology Flesh Like Smoke: http://www.amazon.com/Flesh-Like-Smoke-William-Meikle/dp/0993718043/ref=sr_1_1?ie=UTF8&qid=1438368538&sr=8-1&keywords=tim+waggoner+flesh+like+smokeAnd as always you can find out more about all my novels and short story collections at my website: www.timwaggoner.com
Wednesday, July 8, 2015
Guest Blog by Jay Wilburn: Do It Yourself Failure
My first short story collection was self-published. It was called Life Among The Zombies and it is a raw little collection of zombie stories that hold up pretty well even just being a roughshod creation. I was still teaching public school when I published that and I started writing and submitting other short stories. I branched out from zombies and started getting some paying publishing credits.
My first novel was picked up by Hazardous Press back when they were a new operation. I had submitted to fourteen publishers and went with Hazardous after a couple others bit at the novel too. My second novel was picked up by Perpetual Motion Machine Publishing. My third is sitting in limbo trying to land an interested party. I guess it is technically not my third since the first book in a twelve book series is out. I wrote another novel or two earlier in my life that were tossed out with my old computer. I suppose I was more picky than I give myself credit for.
There was a point where I was sure I was never going to self-publish again. Publishers, even small ones, will pay for editing, cover art, formatting and will put books up on Amazon for you. These are all things I don’t do well myself.
After I left teaching to write full time, I found that other guys that were making a go at the same thing used self-publishing as one avenue of revenue for their support. I started ghostwriting and freelance writing too to make ends meet as the slower money from my own published fiction came in. Self-published work seemed to fall into that middle range between the faster money of ghostwriting and the longer money of press published fiction.
One thing I learned from other full time self published writers was that the weight of the responsibility rested on the writer. Professional editing and art were the investments that the writer puts into the work. I also added a musical soundtrack to my Dead Song series, so I was hiring a producer and studio musicians to flesh out the radio plays and songs I wrote to make my playing and singing sound like something real that told a story. I invested in all of that and put it out into the world for readers and listeners to accept or reject.
There is a level of control that goes with putting it out yourself along with the responsibility, investment, and risk. If you are going to jump off the cliff, I suppose there is some comfort in knowing you packed your own chute even if you doubt your own skills.
All authors are writing their own ticket in one way or another. Whether one does so in the few moments that are squeezed out to write between life and a day job or in the moments between life and interruptions for a full time writer, we set our own terms in where we submit and what we accept. We all succeed and fail and fail again as often as we choose to get up and try it all again. Self-publishing is just another way to do the game of success and failure. Enough folks are out there doing it that it doesn’t exactly feel like doing it alone. Writing in any form is much like jumping with a parachute you packed yourself, I think.
Check out the latest book and music from a new series by Jay
Wilburn:
The Dead Song Legend Dodecology Book 1: January from Milwaukee to Muscle Shoals –
The Sound May Suffer -
Songs from the Dead Song Legend Book 1: January –
https://itunes.apple.com/us/album/amazing-circle-of-suffering/id996569862?i=996569871&ign-mpt=uo%3D4
Jay Wilburn lives with his wife and two sons in Conway,
South Carolina near the Atlantic coast of the southern United States. He taught
public school for sixteen years before becoming a full time writer. He is the
author of the Dead Song Legend Dodecology and the music of the five song
soundtrack recorded as if by the characters within the world of the novel The Sound
May Suffer. Follow his many dark thoughts on Twitter @AmongTheZombies, his
Facebook author page, and at JayWilburn.com
Saturday, April 11, 2015
Decisions, Decisions . . .
Recently, I had the honor of being
a guest on Don Smith’s radio show at my alma mater, Wright State University.
Afterward, I accompanied Don to a capstone creative writing course he was
taking, and I had the privilege of answering questions from the students and
teachers for an hour or so. Unknown to any of them – at least, I hope it was unknown – I had a splitting
headache and wouldn’t have minded if one of the students had pulled out a 9mm,
pressed the muzzle against my head, pulled the trigger, and put me out of my misery.
I managed to soldier on and hopefully make at least a modicum of sense as I
answered questions, but for all I know, I might have been speaking in tongues.
One of the students asked me how I managed to write so much, so fast. (There are plenty of days when I don’t feel like a fast writer, and days when I don’t write at all – usually because I’m grading papers for a class – but I did my best to answer the question.)
“I’m good at making decisions,” I said.
I went on to explain that, in a sense, you can view writing as nothing more than a series of decisions. This idea, not that idea. This word, not that word. (At least, I’m good at making writing decisions. When I’m looking at the menu at the Cheesecake Factory, that’s a different story.) Later, after my time with the class was over and I’d swallowed some Extra-Strength Tylenol I’d found at the college bookstore, I started thinking. What if a lot of the difficulties people have with writing are actually problems with decision-making?
A couple months earlier, I’d read an interesting article on CNN.com about something called decision fatigue. Stated simply, after an individual makes a number of decisions over time – say during the course of a workday – the quality of those decisions deteriorates. Have you heard the story of how Albert Einstein wore the same kind of clothes every day so he wouldn’t have to expend any mental energy deciding what to wear each morning? Albert understood decision fatigue.
Decision fatigue can affect writers in a number of ways. If you’re writing over a long period of time – say four or five hours – you may find yourself having difficulty getting the words to keep coming. Or maybe you keep writing, but you’re making what, in retrospect, are questionable plot and character choices. Or maybe your brain seizes up and refuses to produce any more text at all.
Most writers have a day job. (I’m a college writing professor.) And if you’ve been making decisions at your job all day – many of which might have been mentally or emotionally taxing – it’s difficult to come home, sit down at your computer, and start making more decisions as you write. So difficult, that maybe you can’t write at all. And the next thing you know, you think you have writer’s block.
So here are some tips to help you head off decision fatigue or deal with it when it rears its ugly head.
Write Before You Need to Make Non-Writing Decisions
This might mean writing before you head off for your day job in the morning or before you decide to work on your home-improvement project or head off to the grocery to stock up on supplies. In my case, it could be all of the above, as well as writing before I sit down to grade papers. The fewer decisions you have to make before you write, the better.
Write in Smaller Chunks of Time and Take Breaks
Instead of writing in marathon sessions lasting several hours, write in one or two hour chunks with thirty minute breaks in between. Studies have shown that even short breaks can help combat decision fatigue. Whatever you do during your break, keep it as decision-free as possible. Don’t shift gears and start working on a different project, don’t answer emails, don’t hop on social media (you’ll end up making decisions about what to post in response to some idiot who’s said something stupid to piss you off.) And take your break away from your writing space, so your mind’s not tempted to keep thinking about your story.
Develop Character and Setting Descriptions Before You Write
If you don’t have a clear notion who your characters are or what settings they live in and move though, you’ll have to make decisions about those aspects when you reach them in your story and fabricate details as you write. But if you write character profiles and setting descriptions, you’ll have details like a character’s eye color, the car he or she drives, and what his or her office at work looks like in hand before you sit down to compose text. You’ll have a wealth of decisions pre-made so you won’t have to waste mental energy as you write scenes.
Outlining Before You Write
Even if you’re normally averse to outlining, consider it as a way of avoiding decision fatigue. You can have a full outline that details every story beat or a more general outline that only gives the story’s basic events. Either approach will help reduce the number of decisions you have to make while actively composing text. I use outlines like this all the time, but I also use smaller, simpler outlines that I create before it’s time to compose a particular scene. That way, I am focused on writing the scene without having to stop and try to figure out what happens next.
To Wrap Up
We need to create a writing space for ourselves, and I’m not just talking about physical space. We need mental and emotional space, and we need time, the most precious and hard-to-come by commodity of all. We need our minds to be at their most creative and productive, and learning how to avoid or at least decrease decision fatigue can go a long way toward making that happen.
And it’s not a bad idea to keep some Tylenol on hand, too. Just in case.
DEPARTMENT OF SHAMELESS SELF-PROMOTION
My latest novel out is Dream Stalkers, the sequel to Night Terrors, is out from Angry Robot Books. Audra Hawthorne and her psychotic clown partner Mr. Jinx are back battling nightmares made flesh, fighting to save both the waking and dream worlds, and trying not to kill each other in the process.
My first short story collection All Too Surreal is now available for the first time as an ebook from Crossroad Press. My other two collections – in case you’re curious – are Broken Shadows and Bone Whispers, and of course they’re still available, too.
My young adult horror novel Dark Art is still out from Past Curfew Press. A young artist’s anger fuels his drawings, bringing them to dangerous life – and none is more deadly than the being called Shrike.
Dream Stalkers: http://www.amazon.com/Dream-Stalkers-Night-Terrors-Shadow/dp/0857663720/ref=sr_1_1?s=books&ie=UTF8&qid=1428789824&sr=1-1&keywords=tim+waggoner
Night Terrors: http://www.amazon.com/Night-Terrors-Shadow-Watch-Book-ebook/dp/B00H12AIT8/ref=sr_1_20?s=books&ie=UTF8&qid=1428789972&sr=1-20&keywords=tim+waggoner
All Too Surreal: http://www.amazon.com/All-Too-Surreal-Tim-Waggoner-ebook/dp/B00UCGXOXM/ref=sr_1_2?s=books&ie=UTF8&qid=1428789868&sr=1-2&keywords=tim+waggoner
Dark Art: http://www.amazon.com/Dark-Art-Tim-Waggoner/dp/1938644123/ref=sr_1_8?s=books&ie=UTF8&qid=1428789921&sr=1-8&keywords=tim+waggoner
One of the students asked me how I managed to write so much, so fast. (There are plenty of days when I don’t feel like a fast writer, and days when I don’t write at all – usually because I’m grading papers for a class – but I did my best to answer the question.)
“I’m good at making decisions,” I said.
I went on to explain that, in a sense, you can view writing as nothing more than a series of decisions. This idea, not that idea. This word, not that word. (At least, I’m good at making writing decisions. When I’m looking at the menu at the Cheesecake Factory, that’s a different story.) Later, after my time with the class was over and I’d swallowed some Extra-Strength Tylenol I’d found at the college bookstore, I started thinking. What if a lot of the difficulties people have with writing are actually problems with decision-making?
A couple months earlier, I’d read an interesting article on CNN.com about something called decision fatigue. Stated simply, after an individual makes a number of decisions over time – say during the course of a workday – the quality of those decisions deteriorates. Have you heard the story of how Albert Einstein wore the same kind of clothes every day so he wouldn’t have to expend any mental energy deciding what to wear each morning? Albert understood decision fatigue.
Decision fatigue can affect writers in a number of ways. If you’re writing over a long period of time – say four or five hours – you may find yourself having difficulty getting the words to keep coming. Or maybe you keep writing, but you’re making what, in retrospect, are questionable plot and character choices. Or maybe your brain seizes up and refuses to produce any more text at all.
Most writers have a day job. (I’m a college writing professor.) And if you’ve been making decisions at your job all day – many of which might have been mentally or emotionally taxing – it’s difficult to come home, sit down at your computer, and start making more decisions as you write. So difficult, that maybe you can’t write at all. And the next thing you know, you think you have writer’s block.
So here are some tips to help you head off decision fatigue or deal with it when it rears its ugly head.
Write Before You Need to Make Non-Writing Decisions
This might mean writing before you head off for your day job in the morning or before you decide to work on your home-improvement project or head off to the grocery to stock up on supplies. In my case, it could be all of the above, as well as writing before I sit down to grade papers. The fewer decisions you have to make before you write, the better.
Write in Smaller Chunks of Time and Take Breaks
Instead of writing in marathon sessions lasting several hours, write in one or two hour chunks with thirty minute breaks in between. Studies have shown that even short breaks can help combat decision fatigue. Whatever you do during your break, keep it as decision-free as possible. Don’t shift gears and start working on a different project, don’t answer emails, don’t hop on social media (you’ll end up making decisions about what to post in response to some idiot who’s said something stupid to piss you off.) And take your break away from your writing space, so your mind’s not tempted to keep thinking about your story.
Develop Character and Setting Descriptions Before You Write
If you don’t have a clear notion who your characters are or what settings they live in and move though, you’ll have to make decisions about those aspects when you reach them in your story and fabricate details as you write. But if you write character profiles and setting descriptions, you’ll have details like a character’s eye color, the car he or she drives, and what his or her office at work looks like in hand before you sit down to compose text. You’ll have a wealth of decisions pre-made so you won’t have to waste mental energy as you write scenes.
Outlining Before You Write
Even if you’re normally averse to outlining, consider it as a way of avoiding decision fatigue. You can have a full outline that details every story beat or a more general outline that only gives the story’s basic events. Either approach will help reduce the number of decisions you have to make while actively composing text. I use outlines like this all the time, but I also use smaller, simpler outlines that I create before it’s time to compose a particular scene. That way, I am focused on writing the scene without having to stop and try to figure out what happens next.
To Wrap Up
We need to create a writing space for ourselves, and I’m not just talking about physical space. We need mental and emotional space, and we need time, the most precious and hard-to-come by commodity of all. We need our minds to be at their most creative and productive, and learning how to avoid or at least decrease decision fatigue can go a long way toward making that happen.
And it’s not a bad idea to keep some Tylenol on hand, too. Just in case.
DEPARTMENT OF SHAMELESS SELF-PROMOTION
My latest novel out is Dream Stalkers, the sequel to Night Terrors, is out from Angry Robot Books. Audra Hawthorne and her psychotic clown partner Mr. Jinx are back battling nightmares made flesh, fighting to save both the waking and dream worlds, and trying not to kill each other in the process.
My first short story collection All Too Surreal is now available for the first time as an ebook from Crossroad Press. My other two collections – in case you’re curious – are Broken Shadows and Bone Whispers, and of course they’re still available, too.
My young adult horror novel Dark Art is still out from Past Curfew Press. A young artist’s anger fuels his drawings, bringing them to dangerous life – and none is more deadly than the being called Shrike.
Dream Stalkers: http://www.amazon.com/Dream-Stalkers-Night-Terrors-Shadow/dp/0857663720/ref=sr_1_1?s=books&ie=UTF8&qid=1428789824&sr=1-1&keywords=tim+waggoner
Night Terrors: http://www.amazon.com/Night-Terrors-Shadow-Watch-Book-ebook/dp/B00H12AIT8/ref=sr_1_20?s=books&ie=UTF8&qid=1428789972&sr=1-20&keywords=tim+waggoner
All Too Surreal: http://www.amazon.com/All-Too-Surreal-Tim-Waggoner-ebook/dp/B00UCGXOXM/ref=sr_1_2?s=books&ie=UTF8&qid=1428789868&sr=1-2&keywords=tim+waggoner
Dark Art: http://www.amazon.com/Dark-Art-Tim-Waggoner/dp/1938644123/ref=sr_1_8?s=books&ie=UTF8&qid=1428789921&sr=1-8&keywords=tim+waggoner